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Design patterns for real-time software Gullekson G., Selic B.

Краткое описание

Gullekson G., Selic B.
Количество страниц: 14
Язык: Английский
Формат: PDF / RAR

Формат файла: RAR

Полное описание

Design patterns are practical ways of solving common software design problems. This paper describes fundamental design patterns that apply to all real-time systems, specifically approaches to clearly separating the functionality of the software from its "control" mechanisms (that is, those aspects that deal with system initialization or shutdown, failure detection and recovery, etc.). With this approach, consistent control policies can be defined and modified independently of the primary functionality of the system. This results in reduced software complexity and increased developer productivity.
The paper demonstrates how an object-oriented approach to software design, as provided by the Real-Time Object-Oriented Modeling (ROOM) method, can be used to significantly simplify the implementation of these patterns.

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